Version 0.1.1a
LÖVE Documentation
OverviewLicenceCreditsGetting started
Devices
love.objectslove.graphicslove.audiolove.keyboardlove.mouselove.filesystemlove.timer
Types
ColorFontImageMusicSound
Callbacks
loadupdaterendermousepressedmousereleasedkeypressedkeyreleased
Miscellaneous
ConstantsConfig files
Function
love.objects:newSound( filename )
Usage
love.objects:newSound( filename )
Arguments
filenameThe filepath to the sound file.
Returns
SoundA Sound object containing the audio data.
Examples
Example 1: Add some sounds. blaster = love.objects:newSound("blast.wav");
explosion = love.objects:newSound("boom.wav");