Music
Can load the following formats: MP3, OGG, MIDI, XM, MOD,
      and a variety of other tracker formats.
      Music, unlike Sound, isn't fully decoded and expanded into
      memory when the game loads; decoding takes place during run-time.
      
Note that the Music object itself has no functions; it is only used as a handle. love.objects is used to create the Music objects, and love.audio is used to play it.
Note that the Music object itself has no functions; it is only used as a handle. love.objects is used to create the Music objects, and love.audio is used to play it.
Functions