Version 0.1.1a
LÖVE Documentation
OverviewLicenceCreditsGetting started
Devices
love.objectslove.graphicslove.audiolove.keyboardlove.mouselove.filesystemlove.timer
Types
ColorFontImageMusicSound
Callbacks
loadupdaterendermousepressedmousereleasedkeypressedkeyreleased
Miscellaneous
ConstantsConfig files
Function
load( )
This function is called exacly once at the beginning of the game. This is where resources such as images and sounds should be loaded.
Usage
load( )
Arguments
None
Returns
Nothing
Examples
Example 1: function load()
   -- Load stuff here.
   image = love.objects:newImage("image.png");
   sound = love.objects:newSound("effect.wav");
end