Version 0.2.0
LÖVE Documentation
OverviewLicenceCreditsGetting started
Devices
love.objectslove.graphicslove.audiolove.keyboardlove.mouselove.filesystemlove.timer
Types
AnimationColorFontImageMusicSound
Callbacks
loadupdatedrawmousepressedmousereleasedkeypressedkeyreleased
Miscellaneous
ConstantsConfig filesKeyboard shortcuts
Summary
Callbacks
List of callbacks
load( )Called when the game should load.
update( dt )Called each timestep when the game should be updated.
draw( )Called each timestep right after update.
mousepressed( x, y, button )Called when the mouse is pressed.
mousereleased( x, y, button )Called when the mouse is released.
keypressed( key )Called when a key is pressed.
keyreleased( key )Called when a key is released.